I CURSE MYSELF FOR AN INATTENTIVE FOOL: as I've mentioned before, somehow without my noticing, gamebooks have changed from being a fond and fuzzy memory of my youth to a full-blown web phenomenon. Who would have thought? To be honest, before I discovered this, I would have been hard-pressed to think of an aspect of nostalgia less likely to recurr in this electronic age. After all, who wants to have to keep their own scores and roll their own dice in games anymore?
Showing posts with label Gamebook. Show all posts
Showing posts with label Gamebook. Show all posts
Tuesday, June 4, 2013
Thursday, February 21, 2013
Lost Games: Devil's Flight by Gaetano Abbondanza
Devil’s Flight is
my second-only entry into the reviewing genre of gamebook playthroughs, and the
world (or at least the internet) has changed since those heady days of playing
through Bodies on the Docks. Back
then, I was aware of only one site doing playthroughs of those old Fighting
Fantasy books, and that was the excellently-named Fighting Dantasy. Yeah, I
wish I’d thought of that title (though my name isn’t Dan). Back then,as far as
I knew there wasn’t much interest in gamebooks on the net, or anywhere else
either. I pictured Dan as a tortured, lone genius, working tirelessly to keep
the gamebook flame alight with no help from an uncaring world.
Monday, May 7, 2012
Storytrails by Allen Sharp
The Storytrails
gamebooks are to Fighting
Fantasy what a French arthouse film is to a dumb Hollywood blockbuster: by
comparison, they’re weird, hard-to-find, and deeply unmarketable.
Let’s examine the differences here.
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